Emeny Clive, Female Human [Permalink]
Personal [hide]
Description: She is renowned for her bright grey dresses and hats. She is physically well-built. Her silver hair is long and unkept. She has violet eyes and a grey hat with a green feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Emeny has worked very hard to control her curse. She has drifted from career to career and currently works as a Weaver.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Disease. Bonds: Job. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp. Freshwater pearl (14 gp).
Windy Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and she perpetually has her quarterstaff ready. Her white fur is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Windy lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has achieved small success as a Barkeep.
Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Family. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Aquan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Valanthe Fasharash, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is long and auburn with streaks of white, and is pulled back with small blue clips. Her eyes are green and catlike.
Personality: She speaks before she thinks and is too direct. As long as the job gets done she does not care how it got done.
History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove her worth to the world; and she has comitted a past crime that haunts her to this day
Ideals: Professionalism, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 15000 cp.
Adelard Remington, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a grey vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has auburn hair. His thin eyebrows rest above his beady hazel eyes.
Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Adelard has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist, Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Sarah Read, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and tan handkerchief worn on her left side. She has a moderate pudge and is not very fit. She is bald on top and has large brown tufts of hair around her ears. She has several tiny jet earrings on each ear.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born on a small isolated farm. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Many giants want her driven away; and she wants revenge against giants
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Slave, Enemies. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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