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NPC Generator

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Advanced [show]


Jane Garrick, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears grey trousers with pastel and brown striped suspenders. She wears various colorful collared shirts. Her left leg appears badly burned and disfigured. Her hair is long and brown with streaks of silver, and is pulled back with small grey clips. She tend to wears goggles to shield her eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. Her job bores her to no end. She has decided to make it more interesting.

History: She comes from a rich southern family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has recently gotten a pet goose that steals things from people.

Motivation: She desires power and/or immortality; and she feels that her past leaves her morally obligated to help

Ideals: Optimist. Bonds: Adventurer, Criminal record, Rich. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Jane Garrick, Female Human Wizard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp. Moonstone (80 gp).


Social Check DCs


Jane Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'0" and likes to wear ponchos typically of a light violet in addition to tight pants. Her left leg appears badly burned and disfigured. Her long silver hair is drawn into a two foot long braid. Her eyes are hazel and beady.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Unemployed.

Motivation: To be a Doctor again.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Jane Ray, Female Half-Elf Wizard 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 5000 cp.


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is typically in her Baker uniform. She has wavy lavender fur. She has amber eyes and a brown hat with a tan feather.

Personality: She is fixated on the number 79. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She uses divination through singing.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Baker job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Insane. Bonds: Job, Poor, Mentor. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Adept 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. 1 Masterwork studded leather.


Social Check DCs


Shax Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her dark red hair, when down, is lengthy. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has always had a great fascination with Tiefling culture. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Shax lived on a farm with her mother, near the main road leading to a nearby town. When Shax reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Military, Enemies. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Shax Mayhem, Female Tiefling Commoner 3
Medium (4'7") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Akmen Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. He has moderate length silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Akmen was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Akmen Hope, Male Tiefling Expert 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 14 (+2)20 (+5)
Skills Perception +4, Persuasion +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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