Fax Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear green tank tops with tan pants. He has silver crest. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Fax lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his brother's freedom.
Motivation: He would like to get married and retire; and marry his brother to traveling adventurers
Flaws: Shy. Bonds: Attractive, Family, Adventurer, Has a crush. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. Amethyst (150 gp). Rhodochrosite (14 gp). 1 Minor magic item.
Dayereth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, blue cloak. He has styled his golden hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a criminal king-pin and mafia family He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Criminal record. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 10000 cp. 1 Everburning torch. 1 Alchemist’s fire.
Merihim Weary, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a green and red handkerchief worn on his left side. His purple hair is thinning but still full. His ears are large.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Merihim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Merihim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Merihim and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Draconic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Marbas Harm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright black suits and hats. He keeps his dark red hair in a pixie cut. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Marbas hails from a village terrorized by orcs. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted divine powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Enemies, Family. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. Tiger eye turquoise (7 gp).
Myria Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears baggy white pantaloons and a green scarf. Her skin is also unnaturally pale. She keeps her black hair in a pixie cut. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born in the east, but her parents moved at a very young age to the north. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She left for the east, certain she would find work there.
Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and to unite with her brother
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Abyssal, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 700 sp.
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