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Advanced [show]


Herleva Bradford, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a brown vest and prefers tan and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the east, but her parents moved at a very young age to the south. A gifted student she started as a Tailor, but she got bored and became a Marshal. She became a Marshal soon after.

Motivation: Sabotage a competitor; and balancing her hectic life and new marshal responsibilities is difficult

Ideals: Athletic. Flaws: Ugly. Bonds: Job, In love, Immigrant. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Herleva Bradford, Female Human Aristocrat 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs


Ethereal Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears just a pastel suit. Her fur is orange and curly. Her blue eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. She pushes her goals aggressively. She is also a coward if confronted.

History: Ethereal was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ethereal took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by drow. Ethereal was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and wants to raise her children well

Flaws: Fearful. Bonds: Job, Nature, Enemies, Family. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Ethereal Plume, Female Tabaxi Warlock 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp.


Social Check DCs


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has styled his white hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Passionate, Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Darrak Bloodkith, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)17 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 90 gp.


Social Check DCs


Blossom Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her brown hair. Her eyes are gray.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She pushes her goals aggressively. She is also a coward if confronted.

History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Slave, Attractive. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Blossom Brightmoon, Female Halfling Ranger 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 18 (+4)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp. Citrine (30 gp).


Social Check DCs


Millicent Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise gray.

Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Millicent was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and regain custody of her daughter

Ideals: Fighting, Athletic. Bonds: Job, Criminal record, Family, Adventurer. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Millicent Xistsrith, Female Half-Elf Monk 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 280 gp. 1 Masterwork studded leather.


Social Check DCs

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