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NPC Generator

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Advanced [show]


Veloptima Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. She has a hunchback. Her hair is long and blonde with streaks of black, and is pulled back with small tan clips. Her brown eyes are passionate and lively.

Personality: Veloptima speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to protect her home

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Guardian. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Veloptima Albaratie, Female Gnome Commoner 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Jarsali Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a yellow cloak and cross-gartered black stockings. She wears her golden hair down. Her eyes are a pleasant green.

Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Jarsali grew up listening to her father's many stories. Jarsali abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Jarsali Caphaxath, Female Half-Elf Commoner 3
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Druuk Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears black painted combat armor at almost all times. He is muscular with a powerful set of arms. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Rich. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Druuk Cooper, Male Half-Orc Adept 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 8 (-1)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Thervan Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His hair is long and chestnut with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Architect.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Thervan Sylvaranth, Male Half-Elf Commoner 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. Smoky quartz (80 gp). Eye agate (8 gp). 1 Tanglefoot bags.


Social Check DCs


Hoglik Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: Hoglik hails from a village terrorized by brigands. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Secretive, Selfish. Bonds: Enemies, Nature, Adventurer. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Hoglik Tickle, Male Half-Orc Aristocrat 1
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Moss agate (8 gp).


Social Check DCs

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