Shifting Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His black fur is still thick. His eyes, though not visible through his cowl, are green.
Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Shifting studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Fighting, Gifted. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
Symma Offund, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear tan tank tops with grey skirt. She has wavy blonde hair. She has several tiny emerald earrings on each ear.
Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Slave. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Kildrak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He is wearing colorful clothing, dressed as a Gardener, and his gloved hand is found clutching a club. His white hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his feathered brown hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.
History: The child of a Blacksmith, who enjoyed hunting, Kildrak was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Pacifist. Bonds: Nature, Attractive, Rich. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 18 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Undercommon, Celestial, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Coral (70 gp). Brown-green garnet (70 gp). White pearl (70 gp).
Menny Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This western woman wears tan painted combat armor at almost all times. Her clothes are grease stained in places. She keeps her blonde hair in a pixie cut. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Menny was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 17 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 20 (+5) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Anverth Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. His hair is red and very short. His blue eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Anverth was raised in a hard working conservative environment. In his 15th year, his parents were killed by a orcs raid, leaving Anverth alone in the world. After a stint in an orphanage, he was adopted. He struck the Priest job and began his own company from there.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Selfish, Secretive, Depressed. Bonds: Job, Enemies. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. Deep green spinel (140 gp). Obsidian (16 gp).
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