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NPC Generator

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Advanced [show]


Horza Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white shirt with thin brown vertical stripes and green pants. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He is irascible and easily irritated. He enjoys reading and quiet.

History: When he was but 6 years old his parents immigrated from the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Horza Huckabee, Male Half-Orc Wizard 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Hugolina Law, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She has a large grey mantle and cape that has been intricately interwoven into her brown robe, marred by sweets. Her auburn hair is cut short with large spiked bangs in the front. Her gray eyes have a joyful gleam in them most of the time.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invites people to come help in her community garden.

History: Sold as a small child to a wizard, Hugolina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Mentor, Adventurer. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Hugolina Law, Female Human Commoner 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Oolah Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has white hair. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Bather kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Passionate. Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Oolah Tinley, Female Half-Orc Warlock 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Logical. Flaws: Depressed. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Gunter Myerscough, Male Human Cleric 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Findex Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blue crest is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also has developed a complete distrust of the Sellsword profession.

History: Findex was raised in a hard working conservative environment. A gifted student she started as a Sellsword, but she got bored and became a Healer. She has worked as a Healer like her mother before her.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Job. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Findex Phrahdrandon, Female Dragonborn Fighter 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 60 gp.


Social Check DCs

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