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Advanced [show]


Symma Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, typically a more casual-formal manner. She has done her best to style her golden hair to look like a famous performer. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Navigator. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the north to a Navigator, Symma learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). In the meantime she has taken over work as a Navigator and occasionally as a mercenary.

Motivation: She desires power and/or immortality; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Symma Musgraben, Female Gnome Barbarian 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Ahlyssa Rowley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has shaved her head bald. Her eyes are brown and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Energy wise she seems alert and responsive.

History: Born to a pair of adventurers, Ahlyssa grew up listening to her mother's many stories. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. In the meantime she has taken over work as a Slave Trader and occasionally as a mercenary.

Motivation: To be a Animal Trainer again; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism. Flaws: Insomniac, Greedy. Bonds: Adventurer, Job. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Ahlyssa Rowley, Female Human Warrior 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Phelaia Madness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a deerstalker hat to cover her moderate length white hair. Her half smiles and black eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a pair of adventurers, Phelaia grew up listening to her mother's many stories. She dropped out of school before completing her studies. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is compelled to act according to her religious beliefs; and she desires power and/or immortality

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, In love, Adventurer, Religious. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Phelaia Madness, Female Tiefling Cleric 3
Medium (4'7") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Callie Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally well dressed albeit a few years behind the times. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her amber unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of northern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Disease, Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Callie Porridgepot, Female Halfling Fighter 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Frederick Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. This blue eyed northerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and balancing his hectic life and new dyer responsibilities is difficult

Flaws: Antagonistic, Impulsive. Bonds: Religious, Rich, Job. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Frederick Durkin, Male Half-Elf Rogue 4
Medium (4'9") Half-Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)17 (+3) 15 (+2)9 (-1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Giant, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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