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Advanced [show]


Hethress Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her rusty crest, when down, is lengthy. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. Hethress enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Hethress lived on a farm with her father, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: To be a Carpenter again; and she'd like to take her coworkers down a peg

Flaws: Ugly, Hedonist. Bonds: Rich, Job, Family, Nature. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Hethress Baharoosh, Female Dragonborn Expert 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Windy Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her cinnamon fur is kept up in a ponytail inside a broad hat. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic woman, Windy's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Windy Of Spirit, Female Tabaxi Druid 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 6000 cp.


Social Check DCs


Mardnab Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her red hair is kept up in a ponytail inside a wide-brimmed hat. She wears crescent spectacles with a black brim.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Gifted from a young age, Mardnab studied abroad. Cursed with vampirism at a very young age, Mardnab has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety.

Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mardnab Murnig, Female Gnome Monk 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light brown in addition to tight pants. His red fur is braided into rings. His amber eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Ideals: Persistence, Artistic. Bonds: Family, Slave, Mentor, Enemies. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Spring Wind, Male Tabaxi Aristocrat 3
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Ulfgar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His chestnut hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Ulfgar Torunn, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Deception +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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