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Advanced [show]


Egelina Windsor, Female Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, she is an attractive figure. She typically wears grey cloth garments or leather armor. Her moppish red hair is in a traditional bowl cut. Her green eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with her god.

History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Religious, Nature. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Egelina Windsor, Female Human Warrior 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cairn Love, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his purple hair up. His eyes are black and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: Born to a pair of adventurers, Cairn grew up listening to his mother's many stories. Cairn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Cairn Love, Male Tiefling Druid 3
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Malachite (14 gp). Blue quartz (14 gp). Violet garnet (300 gp).


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He has done his best to style his auburn hair to look like a famous performer. His thin eyebrows rest above his beady brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted divine powers by his dying brother.

Motivation: He has passion for adventuring and risk.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Uraim Rubyeye, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp.


Social Check DCs


Panana Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She wears her brown hair down. This amber eyed northerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The war was a terrible time for her, and Panana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Ugly, Cynical, Depressed. Bonds: Poor, Military. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Panana Sympony, Female Gnome Aristocrat 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 400 sp.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Cory Graeme, Male Human Barbarian 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs

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