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Advanced [show]


Antrara Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears professional attire. Her crest is green and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to loving parents in a slum to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: To share knowledge with the world; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Antrara Norixius, Female Dragonborn Bard 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)18 (+4) 10 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: Carnelian (30 gp).


Social Check DCs


Caramip Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a blue costume with the symbols of the four houses of cards on her torso. Her whole body is exceptionally muscular. Her tied-back hair is golden. Her eyes are blue.

Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.

History: She was born to loving parents in a slum to the north. A gifted student she started as a Bather, but she got bored and became a Herbalist. She became a Herbalist soon after.

Motivation: To prove her worth to the world; and further expansion of business

Ideals: Professionalism. Flaws: Impulsive. Bonds: Immigrant, Poor, Job. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Caramip Munggen, Female Gnome Warrior 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. Freshwater pearl (14 gp). Hematite (14 gp). Hematite (14 gp). 1 Good lock.


Social Check DCs


Eldeth Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her skin is also unnaturally pale. Her blonde hair is wavy and long. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Always inclined to offer people food she seems plenty friendly. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a Healer, her mother struggled to pay the bills. A freak accident while working with her Healer mother left her crippled. She now spends her time doing works of charity.

Motivation: Retire the richest woman in the north; and money/treasure

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Eldeth Torevir, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. A roughly beaten golden orb (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Gale In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop fur cut. His eyes are copper and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Gale was born in the west. At a young age he loved to build and create. A gifted student he started as a Banker, but he got bored and became a Sellsword. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Ideals: Persistence. Flaws: Racist. Bonds: Job. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Gale In the Storm, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 9000 cp.


Social Check DCs


Borun Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His hair, while still mostly silver, has prominent grey streaks. He has brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of illithids once and for all.

History: He was always a brilliant, if unscrupulous mind. In his 16th year, his parents were killed by a illithids raid, leaving Borun alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Enemies. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Borun Wildcloak, Male Halfling Wizard 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs

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