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Advanced [show]


Zaffrab Offund, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zaffrab took refuge in the old dungeon and found the beat up sword and armor he uses now. He has since lost track of the people in his past.

Motivation: He is a bit of a kleptomaniac; and to reunite with his absent father

Ideals: Persistence. Bonds: Job, Nature, Family, Criminal record. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Zaffrab Offund, Male Gnome Fighter 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Marbas Panic, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His white hair is kept up in a ponytail inside a broad hat. He has several tiny emerald earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Marbas Panic, Male Tiefling Fighter 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Rock crystal (80 gp).


Social Check DCs


Melissa Ramsay, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is wearing colorful clothing, dressed as a Baker. Her skin is also unnaturally pale. Her auburn hair is kept up in a ponytail inside a small hat. Her eyes are gray and beady.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is content; and wants to raise her children well

Ideals: Optimist, Impeccable. Flaws: Ugly, Disease, Mundane. Bonds: Family. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Melissa Ramsay, Female Human Monk 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Red spinel (150 gp). 1 Banded mail.


Social Check DCs


Heather Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a violet armored body suit, with a simple brown line shooting up and back down. She wears her hair in dreadlocks. She has several tiny topaz earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Justice. Flaws: Selfish. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Heather Eathalena, Female Half-Elf Warrior 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Shane Brixton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a faded coat and loose pants complete with wide-brimmed hat. He has a long silver beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sculptor job and began his own company from there.

Motivation: Wants to raise his children well; and to reunite with his absent father

Flaws: Shy, Addict. Bonds: Poor, Job, Family. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Shane Brixton, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)15 (+2) 8 (-1)18 (+4)
Skills Athletics +3, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 40 gp. Jasper (60 gp).


Social Check DCs

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