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NPC Generator

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Advanced [show]


Kansif Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears white leather gloves, a white jacket, and tight pants. She is an epitome of beauty. Her auburn hair is lengthy. Her green eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Secretive. Bonds: Attractive, Religious, Nature, Enemies. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Kansif Shelley, Female Half-Orc Aristocrat 2
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Krûk Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Athletic, Opinionated. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Krûk Marley, Male Half-Orc Aristocrat 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Marastyr Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is heavily combed to the left. Her eyes are violet and catlike.

Personality: Eccentric and domineering, Marastyr will drive conversation. She is skeptical of what others tell her and is slow to trust.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.

Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it

Ideals: Extrovert, Artistic, Impeccable. Flaws: Shy. Bonds: Rich. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Marastyr Helcral, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. Red-brown spinel (50 gp). Peridot (50 gp). Moonstone (50 gp).


Social Check DCs


Audhild Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and carries quarterstaffs. Her hair is auburn and curly. She wears round tiny glasses practically rammed into her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She was always very intelligent and has formed a secret society of specialists.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Poor, Adventurer, Nature. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Audhild Fireforge, Female Dwarf Warrior 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs


Katherine Easton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She wears a Stetson hat to cover her moderate length white hair. She has gleaming, smiling hazel eyes.

Personality: She likes to make people angry or surprised. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is content; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful, Mundane. Bonds: Poor. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Katherine Easton, Female Human Adept 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs

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