Ella Sibilans, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear flannel. With wild silver hair. Her amber eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero
Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Impulsive. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 pp.
Emma Law, Female Human [Permalink]
Personal [hide]
Description: This northern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. Her brown hair is knotted and matted. Her eyes are green and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Emma isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Emma is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a pair of adventurers, Emma grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has been saving her money to try and buy her brother's freedom.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
Abalaba Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an entirely blue suit with green socks and a vest with buckled shoes. Her auburn hair is still thick. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Abalaba is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She loathes her own lifestyle.
Ideals: Athletic, Gifted. Flaws: Depressed, PTSD. Bonds: Adventurer. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.
Einkil Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. He keeps his red hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC.
Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 gp. 1 Half-Plate.
Druuk Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries a battered bow and tarnished flail as well. His white hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Druuk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Druuk was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 8 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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