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Advanced [show]


Ellywick Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ellywick Offund, Female Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Aquamarine (1000 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Sapply Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His clothes are grease stained in places. His black hair is cut short. This green eyed southerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Sapply Timbers, Male Gnome Commoner 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 18 (+4)17 (+3)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Star rose quartz (70 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alice Barclay, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her hair is silver and curly. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Alice Barclay, Female Human Monk 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1

Possessions: 50 gp.


Social Check DCs


Kyle Kent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large grey mantle and cape that has been intricately interwoven into his brown robe. He keeps his long auburn hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Herbalist.

Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Kyle Kent, Male Human Warlock 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)18 (+4) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Giant, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 200 sp. Blue quartz (13 gp). 1 Good lock.


Social Check DCs


Modean Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He keeps his chestnut hair in a flapper bob. His silver eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Modean Conviction, Male Tiefling Bard 2
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 16 (+3)19 (+4)
Skills Deception +6, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 120 pp.


Social Check DCs

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