Panana Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. She has dyed her greying black hair a little too much giving a sharp black color. She has hazel eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a poor family in the city she treasured whatever gifts she got. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a crush on the local Mercenary.
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Has a crush, Criminal record. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp.
Fabien Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is auburn and very short. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: To unite with his brother; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Joker, Artistic, Persistence. Bonds: Family, Job. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Pirithin Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a red tunic with black highlights, and long blue pants that bunch up around his shoes. His whole body is exceptionally muscular. With a patchy white beard and wild white hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Pirithin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To protect his home; and to clean up the streets
Ideals: Joker. Flaws: Addict, Disease. Bonds: Immigrant, Adventurer, Guardian. Occupation: Servant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnoll, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. 1 Breastplate.
Frederick Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He has a slight overbite and is overall scrawny. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant blue.
Personality: Calm and collected, he is a well trained Animal Trainer. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Frederick hails from a village terrorized by orcs. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.
Motivation: A deep hatred of orcs.
Flaws: PTSD. Bonds: Job, Has a crush, Enemies. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 1 Banded mail.
Dain Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright brown suits and hats. He keeps his golden hair in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Fortune-teller soon after.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Job. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. Coral (160 gp).
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