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Advanced [show]


Willow Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This woman tends to wear a large white jacket. She is muscular with a powerful set of arms. Her black hair is lengthy. She has amber eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is compelled to act according to her religious beliefs; and find a way to reverse the transformation of her brother

Flaws: Impulsive. Bonds: Attractive, Nature, Family, Religious. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Willow Goodearth, Female Halfling Barbarian 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Werydd Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey top hat and grey clothes. She has dyed her greying white hair a little too much giving a sharp white color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Werydd was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and to unite with her brother

Ideals: Persistence, Justice, Logical. Bonds: Attractive, Family, Nature. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Werydd Ungart, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 70 gp.


Social Check DCs


Gardain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His moppish chestnut hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Attractive, Slave, Adventurer. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Gardain Lutgehr, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 11 (+0)6 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Margery Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She prefers to wear violet pants and tee shirts, and her gloved hand is found clutching a glaive. Her tied-back hair is chestnut. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Further she is a bit of a stoner and is frequently out of it.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Days after completing her studies, news broke out that her hometown was attacked by goblins. Margery was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She's looking for her big break; and she is unsatisfied with her job

Flaws: Addict. Bonds: Job, Mentor, Enemies, Adventurer. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Margery Markum, Female Half-Elf Ranger 2
Medium (4'8") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs


Irann Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). She has slicked back brown hair. She has violet eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Irann was raised in a hard working conservative environment. A gifted student she started as a Cartwright, but she got bored and became a Painter. She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Irann Eathalena, Female Elf Adept 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp.


Social Check DCs

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