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Myev Washington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her black hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants to get laid; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic. Bonds: Rich, Military, Slave, Has a crush. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Myev Washington, Female Half-Orc Paladin 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Terran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses in brown turtlenecks beneath a yellow coat with green slacks. She has wavy cinnamon fur. This amber eyed northerner is not easily forgotten.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Emerald took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Slave. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Emerald In the Wind, Female Tabaxi Adept 2
Medium (4'9") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 250 gp.


Social Check DCs


Zykroff Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears green leather gloves, a green jacket, and tight pants. Her crest, while still mostly silver, has prominent grey streaks. Her eyes are gold and beady.

Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of brigands once and for all.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an apprentice working in her father's forge. She has never given up on her painting dream.

Motivation: To be a Mayor again; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Zykroff Beryntolthropal, Female Dragonborn Rogue 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Golden pearl (100 gp).


Social Check DCs


Dee Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a red coat over a tan low-cut shirt, and a top hat upon her head. Her brown hair is smooth and relatively long. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Flaws: Mundane, Impulsive, Ugly. Bonds: Family. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Dee Greenbottle, Female Halfling Fighter 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Kasdeya Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a black suit, green shirt, and tan tie. Her hair is chestnut and curly. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born at the edge of vast island. Kasdeya liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and nothing but the best is good enough for her

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Nature, Slave. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Kasdeya Charisma, Female Tiefling Aristocrat 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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