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Advanced [show]


Ovak Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy white pantaloons and a green scarf. Her golden hair, when down, is lengthy. Her brown unseeing eyes seem to look past you.

Personality: Ovak is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ovak took refuge in the large cave and found the beat up mace and armor she uses now. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Rich, Nature. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Ovak Trollope, Female Half-Orc Cleric 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)6 (-2) 9 (-1)7 (-2)
Skills Performance +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Efferil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His white hair and beard is wavy and long. His brown eyes peer out from beneath his Stetson tan hat.

Personality: Efferil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. When Efferil reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Military, Job. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Efferil Ofandrus, Male Elf Bard 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp.


Social Check DCs


Fragrant Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. His orange fur, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Religious, Rich. Occupation: Healer

Voice: Raspy

Attributes [hide]

Fragrant Thundercloud, Male Tabaxi Aristocrat 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Uthûg Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length golden hair. He has gray eyes and a black hat with a green feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: He was born in the north. In his 18th year, his parents were killed by a gnolls raid, leaving Uthûg alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Fighting. Bonds: Slave, Has a crush, Immigrant, Enemies. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Uthûg Walcott, Male Half-Orc Cleric 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 sp.


Social Check DCs


Dimble Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Dimble was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Addict, Terse. Bonds: Attractive. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Dimble Sympony, Male Gnome Warrior 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)9 (-1) 8 (-1)15 (+2)
Skills Nature +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 700 sp.


Social Check DCs

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