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NPC Generator

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Advanced [show]


Everard Cromwell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses like a well dressed Ploughman does, marred by chocolates. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the north. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In the meantime he has taken over work as a Ploughman and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Adventurer, Poor, Military. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Everard Cromwell, Male Human Druid 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is dressed in a clean grey cloak covering his clean studded leather. He sports a long auburn beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Seeks redemption; and meet up once more with his childhood friend

Flaws: Shy, Secretive. Bonds: Criminal record, Religious, Adventurer. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

John Shelly, Male Human Bard 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. 1 Alchemist’s fire.


Social Check DCs


Harbek Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit, and he perpetually has his spear ready. His tied-back hair is golden. He has a dull look in his hazel eyes.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Adventurer profession.

History: His father raised him in a mountain cabin. He has had some formal music training, and achieved minor success. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Job, Nature. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Harbek Torunn, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Vanuath Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Vanuath was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Artistic. Flaws: Secretive. Bonds: Adventurer, Attractive, Job. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Vanuath Coleman, Male Half-Elf Monk 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eleanor Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries longswords. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her fierce gray eyes like to dwell on things.

Personality: She is overprotective of those who hire her services. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a white middle class family as the only child. A gifted student she started as a Guard, but she got bored and became a Miller. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Mundane. Bonds: Guardian, Job. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Eleanor Horineth, Female Half-Elf Commoner 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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