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Advanced [show]


Gerald Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with tan highlights, and long white pants that bunch up around his shoes. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a long blonde beard with little hanging trinkets. His eyes are green and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Cynical, Impulsive. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Gerald Tenley, Male Human Fighter 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Rhodochrosite (12 gp).


Social Check DCs


Taklinn Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Insane, Mundane. Bonds: Attractive, Rich, Military. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Taklinn Foamtankard, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 15 (+2)7 (-2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Shifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying red fur a little too much giving a sharp red color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is harsh and unforgiving.

History: She was born in the east. Through the years after Shifting was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Shifting's father didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better world.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Shifting Mirror, Female Tabaxi Adept 4
Medium (5'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. Amber (160 gp). Tourmaline (160 gp). Red garnet (160 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Mardnab Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Mardnab would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a pair of adventurers, Mardnab grew up listening to her father's many stories. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Poor, Military, Adventurer. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mardnab Musgraben, Female Gnome Monk 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Jarana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, but even with her fine clothing she looks run-down. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also hits on women, regardless of circumstances.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Shipwright, but she got bored and became a Actor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she would like to get married and retire

Bonds: Poor, Attractive, Job, Has a crush, Criminal record. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Jarana Loderr, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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