Conrad Bentley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He has moderate length auburn hair. His gray eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Roofer and was forced into it by his family; and regain custody of his son
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 6000 cp.
Burgell Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" eastern man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He wears a feathered hat to cover his moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the east. He found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Insane. Bonds: Rich, Immigrant, Adventurer. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Goblin, Celestial, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Bulzo Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He wears a faded coat and loose pants complete with deerstalker hat. His chestnut hair is greasy and uncared for. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Bulzo grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Adventurer, Slave. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 80 gp.
Pennie High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears a white vest and prefers pastel and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is tall, broad shouldered and powerfully built. With bright chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Artistic. Flaws: Ugly, Shy, PTSD. Bonds: Rich. Occupation: Roofer
Voice: Smooth and feminine
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Oblar Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with green pants. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
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