Elizabeth Addington, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Butcher does. Her head has been shaved. Her eyes, though not visible through her cowl, are brown.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Elizabeth is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Elizabeth was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and an old rival family wants her found
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
Possessions: Freshwater pearl (14 gp).
Reeza Cromwell, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear black tank tops with brown skirt, and is pretty ugly. Her hair is silver and very short. She is baby faced.
Personality: She is extraordinarily eccentric. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the north her family was never financially stable. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reeza took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: She'd like to take her coworkers down a peg; and she has a crush on the local barkeep
Flaws: Ugly, Insane, Secretive. Bonds: Poor, Nature. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp.
Dynamic Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a pastel shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her brown fur is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. When she's not drinking or sleeping the drinks off, she's doing music.
History: She comes from a rich northern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dynamic grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dynamic. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Trail Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy cinnamon fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Trail is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Trail is combative with any and all who dare try her patience in the slightest.
History: She got into the Server business at a young age. She helped her father out around the business and became quite the natural. She has worked as a Server like her father before her.
Motivation: Money/treasure.
Ideals: Athletic, Extrovert, Justice. Bonds: Rich, Job. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 130 gp. Sardonyx (30 gp). Pink pearl (40 gp).
Beiro Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. Beiro is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Beiro was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. After a long history of fighting, Beiro and his spouse have recently divorced.
Motivation: An old rival family wants him found.
Flaws: Racist, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
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