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NPC Generator

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Advanced [show]


Salanop Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears light armors faded through time and improper care. Her moppish white hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She speaks before she thinks and is too direct. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Salanop was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and someone believes her a fraud

Ideals: Joker. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Salanop Leffery, Female Gnome Monk 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Caramip Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her chestnut hair up in a very large beehive style do. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now travels the world, in search of power and loot.

Motivation: Marry her brother to traveling adventurers; and she wants to meet her childhood hero

Ideals: Joker, Gifted. Bonds: Religious, Adventurer, Family. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Caramip Daergel, Female Gnome Warlock 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 220 gp.


Social Check DCs


Reddlepop Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She sports auburn long hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Poor, Job. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Reddlepop Wildwander, Female Gnome Aristocrat 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills History +1, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Silvo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Silvo grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Silvo Tallfellow, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 18 (+4)11 (+0)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Hourglass.


Social Check DCs


Nadarr Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He has styled his red crest well, parting it to the left. His fierce gold eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Bellfounder. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Bellfounder and found it very stressful. He struck the Bellfounder job and began his own company from there.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nadarr Mohradyllion, Male Dragonborn Adept 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 12000 cp.


Social Check DCs

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