Dean Kitchur, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has a slight overbite and is overall scrawny. He wears a colorful flower in his white hair. This green eyed easterner is not easily forgotten.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage
Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Chrysoberyl (80 gp).
Therai Power, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His hair is short and silver. He has red eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Poor, Job, Nature, Mentor. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Baelitae Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many yellow ritualistic tattoos. She likes to wear tan tank tops with yellow skirt. Her hair is chestnut and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Baelitae liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Family, Debt. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1500 sp. 1 Chain shirt.
Drusilia Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a yellow vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. Her green eyes have a joyful gleam in them most of the time.
Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.
Motivation: She is content; and to find somewhere to settle down
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Religious, Military, Immigrant. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Auran, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. Iolite (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
William York, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries nunchakus. His head has been shaved. His fierce amber eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, William has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Ugly, Disease. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Red-brown spinel (120 gp).
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