Thervan Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and many orcs want him driven away
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Theobald Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. He is muscular with a powerful set of arms. His black hair is greasy and uncared for. His eyes are gray and beady.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a white middle class family as the only child. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theobald's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. 1 Banded mail.
Gomory Bristol, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey Stetson hat and grey clothes. He is tall, broad shouldered and powerfully built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Many illithids want him driven away; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Disease, Selfish. Bonds: Adventurer, Family, Enemies. Occupation: Baker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Zephan Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His hair is cut close to his head. His ears are large.
Personality: Zephan wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... A true patriot, Zephan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich eastern family. Through the years after Zephan was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Zephan's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1600 sp.
Erias Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His white hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Shy, Addict, Insane. Bonds: Poor. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 150 gp.
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