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Advanced [show]


Jane Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and has a large violet mantle and cape that has been intricately interwoven into her yellow robe. Her skin is also unnaturally pale. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She never wears the same outfit twice, unless she absolutely has to.

History: Jane hails from a village terrorized by brigands. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: Many brigands want her driven away.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Jane Amakiir, Female Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Rinn Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her blonde hair is well kept. Her eyes are likewise amber.

Personality: While she acts the brute, she is far gentler than she would appear. Flattery will make her almost putty in your hands.

History: Born in the east to a Unemployed, Rinn learned a great deal about her mother's area of expertise. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Immigrant, Guardian. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Rinn Erenaeth, Female Elf Druid 2
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nicor Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries clubs. His purple hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Adventurer, Military. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Nicor Instinct, Male Tiefling Adept 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 250 gp. Silver comb with moonstones (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (100 gp). 3 Acid flasks.


Social Check DCs


Windy Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel deerstalker hat and pastel clothes. She has a moderate pudge and is not very fit. She has moderate length red fur. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is used to getting what she wants. In part because she is a meticulous planner.

History: Windy lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. After a long history of fighting, Windy and her spouse have recently divorced.

Motivation: Marry her brother to traveling adventurers; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined, Professionalism. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Windy Of Claws, Female Tabaxi Paladin 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp.


Social Check DCs


Charles Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple brown robe with black stripes complete with hood. He wears a feathered hat to cover his moderate length red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Charles was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Ploughman; and wants a kiss

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Family. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Charles Milton, Male Human Bard 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 300 sp.


Social Check DCs

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