Adelaide Cooper, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy brown dress. Her silver hair is heavily combed to the right. She is baby faced.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
Gynnie Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears rags and sports a simple walking cane. She has red hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 16
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 1 Banded mail.
Ghaliver Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many violet ritualistic tattoos. He wears a white cloak and cross-gartered violet stockings. His white hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Ghaliver lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.
Motivation: He's attracted to the PC; and regain custody of his daughter
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Has a crush. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Drifting Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear pastel pants and tee shirts. He keeps his orange fur in a flapper bob. His eyes are hazel and catlike.
Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Detective and found it very stressful. He inherited the family business which he has now maintained for 8 years.
Motivation: Someone believes him a fraud; and he wants revenge against drow
Ideals: Opinionated, Professionalism. Bonds: Religious, Job, Enemies. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 cp. 1 Half-Plate. 1 Half-Plate.
Snagog Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his blonde hair down. He wears large thick round spectacles.
Personality: Snagog is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of southern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He loathes his own lifestyle; and he has money and likes to spend it
Ideals: Justice. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Gnome, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
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Their contribution stands as a beacon of hope for all adventurers!