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Advanced [show]


Frederick Shelly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Frederick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and to reunite with his old friends

Flaws: Ugly, Sensitive. Bonds: Adventurer, Family, Rich. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Frederick Shelly, Male Human Ranger 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 sp.


Social Check DCs


Carrie Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His golden hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Born to a Mayor, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Elven conditions. He was granted martial powers by his dying sister.

Motivation: Dragonborn compassion; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Carrie Eathalena, Male Elf Monk 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp. Red spinel (130 gp). Sard (40 gp).


Social Check DCs


Nirgel Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'5". He wears black painted combat armor at almost all times, and his gloved hand is found clutching a greatsword. His blue hair is long and unkept. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Nirgel and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Nirgel Clever, Male Tiefling Barbarian 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)18 (+4) 10 (+0)18 (+4)
Skills Deception +6, Investigation +6
Senses Passive Perception 10
Languages Common, Giant, Auran, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Pâsh Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'4" and is wearing a long, black, dusty cloak. His right hand appears badly burned and disfigured. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Religious, Criminal record. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Pâsh Barclay, Male Half-Orc Bard 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 12 (+1)7 (-2)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 3000 cp. Freshwater pearl (15 gp). Eye agate (15 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Marastyr Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of shields, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears her brown hair up. She has a dull look in her hazel eyes.

Personality: She speaks before she thinks and is too direct. Further she is a bit of a stoner and is frequently out of it.

History: Marastyr was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive, Addict. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Marastyr Torevir, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 18 (+4)9 (-1)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp. 1 Silk rope.


Social Check DCs

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