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NPC Generator

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Advanced [show]


Susannah Tewksbury, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a custom-built plate barding that's adorned with brown lining and desert motifs, she is not a threatening figure. She has blonde hair. Her eyes are green.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Susannah was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Human conditions. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business.

Flaws: Disease, Racist. Bonds: Job, Nature. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Susannah Tewksbury, Female Human Monk 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


William Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting grey shirt and pants. His black hair is thinning but still full. He has blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his father was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, William never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy, PTSD. Bonds: In love, Military. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

William Graham, Male Human Warlock 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 4000 cp. Brass mug with jade inlays (300 gp).


Social Check DCs


Oren Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His deerstalker hat is riddled with cuts and holes. His eyes are brown.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Oren hails from a village terrorized by illithids. Through the years after Oren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Oren's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Oren Kettlewhistle, Male Halfling Monk 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dagnal Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She has golden hair. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. She is lazy and tries to find solutions quickly.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Lazy, Disease. Bonds: Job. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Dagnal Loderr, Female Dwarf Warlock 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Undercommon, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 1300 sp.


Social Check DCs


Willow Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'9". She wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears a colorful flower in her chestnut hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Willow hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Willow Underfoot, Female Halfling Fighter 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp.


Social Check DCs

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