Oppah Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her silver hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She acts crazy and hedonistic. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to loving parents in a slum to the north. Oppah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent mother; and revenge
Flaws: Hedonist. Bonds: Adventurer, Poor, Family, Enemies. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2600 sp. Deep green spinel (90 gp). Jade (90 gp).
Jane Stansfield, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She very much looks the part of a Butcher. She is an epitome of beauty. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Butcher born in the past three hundred years. She is a great chef.
History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and to be a brewer again
Ideals: Gifted. Bonds: Job, Attractive, Military, Nature. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp.
Bilbron Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His brown hair is cut short with large spiked bangs in the front. This amber eyed westerner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.
History: He was born into a rich family. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He now mingles about in high society.
Motivation: He is greedy; and he wants revenge against illithids
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1 Masterwork Common Melee.
Sammal Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears black leather gloves, a black jacket, and tight pants. His hair is red, silky, and of moderate length. His skin is flawless and his black eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Disciplined, Gifted. Flaws: Forgetful. Bonds: Attractive, Rich. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1400 sp.
Mamnen Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. His hair is cut close to his head. His thin eyebrows rest above his beady silver eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Justice, Logical. Flaws: Ugly, Insane. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20 pp.
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