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Tarhun Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his copper crest to look like a famous performer. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly, Secretive, Mundane. Bonds: Rich, Job. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Tarhun Orexijandilin, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp.


Social Check DCs


Mordai Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His hair is greying and his face has many wrinkles. He has a dull look in his white eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Mordai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he desires power and/or immortality

Flaws: Depressed, Ugly. Bonds: Rich, Adventurer, Military. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mordai Serenity, Male Tiefling Bard 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 18 (+4)18 (+4)
Skills Arcana +5, Stealth +3
Senses Passive Perception 14
Languages Common, Ignan, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 6000 cp.


Social Check DCs


Astar Light, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with top hat and is in decent physical shape. His dark red hair, when down, is lengthy. His black eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Astar has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Justice. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Astar Light, Male Tiefling Wizard 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Infernal, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1100 sp.


Social Check DCs


Jacoba Rayden, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tattered old clothes. She has black hair. Her eyes are brown and beady.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Jacoba was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: Ugly, Impulsive. Bonds: Nature, Poor, Adventurer. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Jacoba Rayden, Female Human Expert 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gurdis Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a long white ponytail with little hanging trinkets. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Bricklayer, Gurdis learned a great deal about her father's area of expertise. A gifted student she started as a Apothecary, but she got bored and became a Bricklayer. She has dedicated herself to building a better kind of golem.

Motivation: She wants to get laid; and she's looking for her big break

Ideals: Optimist. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gurdis Fireforge, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs

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