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NPC Generator

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Advanced [show]


Rosamund Dumph, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She likes to wear ponchos typically of a light grey in addition to tight pants. She has a long brown ponytail with little hanging trinkets. She has brown eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is harsh and unforgiving.

History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Rosamund Dumph, Female Human Monk 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Urshar Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). Her hair is auburn and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: She was born at the edge of vast plains. Cursed with lycanthropy at a very young age, Urshar has worked very hard to control her curse. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Urshar Rumnaheim, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 7000 cp. 1 Magnifying glass.


Social Check DCs


Wobbles Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He sports blue clothing, slightly heavier than average wear. His golden hair is thinning but still full. He has gleaming, smiling hazel eyes.

Personality: Wobbles wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable; and expand his business

Ideals: Disciplined, Gifted. Bonds: Criminal record, Job. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wobbles Garrick, Male Gnome Aristocrat 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs


Lorilla Beren, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of death around her neck, and a dagger on her belt. Her white hair is long and unkept. Her gray eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a font of random trivia from the lore and stories she has discovered

History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and she wants revenge against giants

Ideals: Fighting, Logical. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Hunter

Voice: French accent

Attributes [hide]

Lorilla Beren, Female Gnome Bard 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 6000 cp.


Social Check DCs


Aramil Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor, and he perpetually has his trident ready. His hair is long and black with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His ears are large.

Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Assassin father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Disease, Shy. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Aramil Ray, Male Half-Elf Druid 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)18 (+4) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 220 gp. 1 Breastplate.


Social Check DCs

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