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Advanced [show]


Bucklal Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. He has styled his red hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Ugly, Cynical. Bonds: In love, Religious. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Bucklal Jamjar, Male Halfling Warlock 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp.


Social Check DCs


Bhevek Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears tattered old clothes. He has brown hair. He has gleaming, smiling amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Bhevek Sunmeadow, Male Halfling Fighter 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp. 1 Everburning torch.


Social Check DCs


Pijjirik Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears green cloth garments or leather armor. His gold crest is slicked back into a classic pompadour. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Blacksmith mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and money/treasure

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Guardian, Rich. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Pijjirik Pyraxtallinost, Male Dragonborn Rogue 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 3 Holy water.


Social Check DCs


Mehen Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has black crest. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Mehen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Mentor, Criminal record. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Mehen Verthisathurgiesh, Male Dragonborn Rogue 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: Moss agate (16 gp).


Social Check DCs


Eberk Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Eberk was born on a far western mountains where he grew up under the tutelage of his mother, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Selfish. Bonds: Poor, Immigrant, Military. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Eberk Goblinbane, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)18 (+4) 14 (+2)15 (+2)
Skills Deception +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnome, Celestial, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 280 gp. Rose (40 gp). Eye agate (4 gp). Deep green spinel (50 gp).


Social Check DCs

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