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Akra Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long black crest is drawn into a two foot long braid. She has several tiny emerald earrings on each ear.

Personality: She is witty, but her monotone delivery comes off as unnerving She plays an instrument quite well.

History: She was raised in a mountains tribe. Akra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She has money and likes to spend it; and she wants to meet her childhood hero

Ideals: Joker, Artistic. Bonds: Adventurer, Rich, Nature. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Akra Kerrhylon, Female Dragonborn Bard 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)17 (+3)
Skills Athletics +2, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 370 gp. 1 Breastplate.


Social Check DCs


Isabella Brandon, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. Her auburn hair is thinning but still full. Her brown eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has passion for adventuring and risk; and she wants to get laid

Flaws: Antagonistic, Shy. Bonds: Rich, Has a crush, Adventurer, Slave. Occupation: Merchant

Voice: German accent

Attributes [hide]

Isabella Brandon, Female Human Fighter 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 18 (+4)17 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Red-brown spinel (150 gp).


Social Check DCs


Erky Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, blue cloak. His clothes are grease stained in places. He sports a flattop hair cut. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Joker, Logical. Flaws: Insane. Bonds: Poor, Immigrant, Has a crush. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Erky Pingun, Male Gnome Expert 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 17 (+3)16 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Jade (100 gp). Coral (100 gp). Coral (100 gp). Freshwater pearl (13 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a blue suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is cut short. His eyes, though not visible through his cowl, are green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. After a long history of fighting, Zook and his spouse have recently divorced.

Motivation: To be a Shipwright again; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Zook Folkor, Male Gnome Rogue 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. Jasper (60 gp). Star rose quartz (60 gp). Azurite (4 gp).


Social Check DCs


Dynamic Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a pastel tunic with green highlights, and long blue pants that bunch up around his shoes. His brown fur is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Dynamic lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.

Motivation: He's looking for his big break; and to reunite with his absent mother

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Dynamic Shoe, Male Tabaxi Monk 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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