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NPC Generator

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Advanced [show]


Imsh Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white trousers with grey and black striped suspenders. He wears various colorful collared shirts. He carries a battered axe and tarnished bastard sword as well. His long black hair is drawn into a two foot long braid. He is baby faced.

Personality: Imsh wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a forest tribe. Imsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Butcher job and began his own company from there.

Motivation: His religion dominates his actions.

Ideals: Fighting, Disciplined. Bonds: Religious, Nature, Job. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Imsh Stafford, Male Half-Orc Monk 2
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Vonbin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears brown trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His white hair is smooth and relatively long. He has a dull look in his amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Passionate, Gifted. Bonds: Immigrant, Adventurer, Military. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Vonbin Ironfist, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Star rose quartz (80 gp).


Social Check DCs


Fargrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Fargrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fargrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fargrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Find a way to reverse the transformation of his brother; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, Addict. Bonds: Family, Mentor, Adventurer. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fargrim Daraln, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Dariff Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are amber and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.

Motivation: She has money and likes to spend it; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Shy, Insomniac. Bonds: Rich. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Dariff Holderhek, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)11 (+0) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. Alexandrite (500 gp). Hematite (9 gp). Hematite (9 gp). 1 Breastplate.


Social Check DCs


Andraste Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many pastel ritualistic tattoos. She wears a tan coat over a pastel low-cut shirt, and a Stetson hat upon her head. Her brown hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them

History: Andraste was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Doesn't want to be a Tanner and was forced into it by her family; and marry her brother to traveling adventurers

Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Family. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Andraste Eathalena, Female Elf Rogue 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 7000 cp.


Social Check DCs

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