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Advanced [show]


Ridaro Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is well dressed, constantly wearing a yellow suit, pastel shirt, and tan tie. Her clothes are grease stained in places. Her red hair is lengthy and is close to two feet long. She has green eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle.

Ideals: Opinionated. Flaws: Depressed. Bonds: Poor, Immigrant, In love. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Ridaro Mundy, Female Half-Elf Barbarian 1
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ilde Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" western woman, she wears a brown deerstalker hat and brown clothes. Her hair is brown and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: When she was but 5 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To get a good night's sleep; and she is terrified, and will act out of fear

Flaws: Terse, Fearful, Insomniac. Bonds: Immigrant, Guardian. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Ilde Helcral, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: A roughly beaten golden orb (130 gp). Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Dayereth Aloro, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is an epitome of beauty. His chestnut hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of western immigrants he idolized his mother. Through the years after Dayereth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dayereth's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and to unite with his brother

Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant, Family. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Dayereth Aloro, Male Elf Monk 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nalral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Nalral was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Rich, Nature, Job. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Nalral Bloodkith, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: A silver and pearl hairclip (100 gp). Solid gold idol (300 gp). 1 Darkwood Buckler.


Social Check DCs


Rosalind Alston, Female Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, she is an attractive figure. She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. Her silver hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Rosalind wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently she has begun working with bootleggers and crooks.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined. Bonds: Attractive, Criminal record, Adventurer, Military. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Rosalind Alston, Female Human Warrior 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. 1 Magnifying glass.


Social Check DCs

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