Brogg Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large white mantle and cape that has been intricately interwoven into his green robe. He is an epitome of beauty. His golden hair has been sun bleached extensively. He has a dull look in his blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with poetry.
History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism, Artistic. Bonds: Attractive, Nature, Job. Occupation: Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 170 gp. Solid gold idol (500 gp).
Cairn Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a pixie cut. His eyes are likewise white.
Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born blind and as such lacked many opportunities for work. When Cairn reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his old friends.
Flaws: Disease. Bonds: Has a crush, Adventurer, Rich, Military. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Ahrim Principle, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he has a large black mantle and cape that has been intricately interwoven into his red robe. He has brown hair. His half smiles and gold eyes are beguiling and draw you in.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Ruler job and began his own company from there.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Cynical. Bonds: Attractive, Poor. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1500 sp. Bloodstone (20 gp). Banded agate (6 gp). Malachite (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kallista Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has a large green mantle and cape that has been intricately interwoven into her violet robe. She wears her blue hair down. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with a lost civilization.
History: Born in the east to a Masseuse, Kallista learned a great deal about her father's area of expertise. Her psionic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Masseuse for the past few years.
Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult.
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Cloth of gold vestments (130 gp).
Synthrin Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her crest, while still mostly rusty, has prominent grey streaks. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the south to a Shoemaker, Synthrin learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: She wants revenge against illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Joker. Bonds: Attractive, Enemies, Job. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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