Henry Redfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny jet earrings on each ear.
Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Henry was left his mother's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Bonds: Attractive, Rich, Guardian, Criminal record, Military. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Caramip Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is silver and very short. Her gray eyes are passionate and lively.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. When Caramip reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Adventurer, Rich, Military. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Half-Plate.
Burana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and she perpetually has her falchion ready. Her copper crest is slicked back into a classic pompadour. Her gold eyes peer out from beneath her deerstalker black hat.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Burana never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Poor, In love. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Large well-done wool tapestry (300 gp).
Bathin Peace, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his white hair to look like a famous performer. His eyes are black.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bathin is combative with any and all who dare try his patience in the slightest.
History: Bathin was born with his mother's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Gifted, Justice. Bonds: Attractive, Criminal record, Enemies. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Mozikth Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing colorful clothing, dressed as a Slave Trader. He wears his green crest up. His gold eyes peer out from beneath his deerstalker black hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He is a Doppelganger in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Joker. Bonds: Has a crush, Adventurer, Family. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2600 sp.
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