Two Llamas In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. Her fur, while still mostly cinnamon, has prominent grey streaks. She wears large thick round spectacles.
Personality: Eccentric and domineering, Two Llamas will drive conversation. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Dyer.
Motivation: To reunite with her absent mother; and further expansion of business
Ideals: Extrovert. Flaws: Forgetful, Mundane. Bonds: Job, Family. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Banded mail.
Shanairla Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. Her silver hair is kept up in a ponytail inside a top hat. She has several tiny sapphire earrings on each ear.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Shanairla was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: Nothing but the best is good enough for her.
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Rich, Military. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2600 sp. A delicate silver chain set with a tourmaline (100 gp).
Olivia Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her golden hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed southerner is not easily forgotten.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She struck the Merchant job and began her own company from there.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new merchant responsibilities is difficult
Flaws: Shy. Bonds: Military, Religious, Job, Adventurer. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Aquamarine (300 gp).
Abalaba Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. Her golden hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Farmer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Philantrophist, Extrovert. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 600 gp. Black opal (900 gp).
Vanchu Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she tends to wear a white poncho over her likewise colored trousers and shirt. Her auburn hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She speaks before she thinks and is too direct. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised in a island tribe. Cursed with unlife at a very young age, Vanchu has worked very hard to control her curse. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Attractive, Nature. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp.
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