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NPC Generator

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Advanced [show]


Patrick Cornish, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white hair is singed and shortened. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Server

Voice: Squeaky

Attributes [hide]

Patrick Cornish, Male Human Commoner 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)17 (+3) 15 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp. Black velvet mask with numerous citrines (150 gp). 1 Banded mail.


Social Check DCs


Margery Watson, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she usually wears her grey robe and has her longbow always slung over her shoulder. She keeps her blonde hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a son. Some 10 years later her spouse died after the birth of her son. Heartbroken, Margery never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Her religion dominates her actions; and wishes to resurrect an old love

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Religious, In love. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Margery Watson, Female Human Wizard 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp.


Social Check DCs


Meena Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a hunchback. Her black hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.

History: She comes from a rich western family. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She used her abilities to travel the world and help people.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job, Rich. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Meena Offund, Female Gnome Adept 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Blorg Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. His chestnut hair is heavily combed to the left. His violet eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He's in love; and he desires power and/or immortality

Ideals: Fighting, Disciplined, Artistic. Flaws: Shy. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Blorg Weston, Male Half-Orc Bard 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 140 gp. Amethyst (120 gp).


Social Check DCs


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large brown jacket. He wears a small hat to hide his balding. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gilthur lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Find a way to reverse the transformation of his sister; and revenge

Flaws: Antagonistic, Fearful. Bonds: Family, Criminal record, Enemies. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilthur Trueblood, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. Black pearl (400 gp). Alexandrite (400 gp). Silver pearl (60 gp).


Social Check DCs

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