Ellyjoybell Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are hazel.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. As long as the job gets done she does not care how it got done.
History: Ellyjoybell lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk.
Ideals: Philantrophist, Professionalism. Bonds: Rich, Family, Adventurer. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Eggren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is well dressed, constantly wearing a black suit, brown shirt, and green tie. Her crest, while still mostly green, has prominent grey streaks. Her eyes are likewise red. Her teeth are white and perfect.
Personality: This woman loves writing and to teach people writing more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the east, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants a kiss; and her spouse's relatives view her with great suspicion
Ideals: Artistic, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp.
Silaqui Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She has a penchant for wearing a ring with an oversized jet on her left hand. She wears her red hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She got into the Detective business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Carnelian (70 gp). Malachite (4 gp). Silver pearl (90 gp).
Baern Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His red hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of western immigrants he idolized his father. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Immigrant. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Melee.
Oriax Faith, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He sports green clothing, slightly heavier than average wear. He has styled his purple hair well, parting it to the left. He has several tiny aquamarine earrings on each ear.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 4000 cp.
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