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Advanced [show]


Damaia Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a card on it. She wears her red hair down. She is baby faced.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Architect job and began her own company from there.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Damaia Larceny, Female Tiefling Warlock 3
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp. Violet garnet (200 gp). Lapis lazuli (6 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Uzza Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, green cloak. Her blue hair is thinning but still full. Her thin eyebrows rest above her beady gold eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also is a firm believer in the womanly ideal.

History: She was born in the north, but her parents moved at a very young age to the south. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.

Motivation: To get a good night's sleep; and her spouse's relatives view her with great suspicion

Ideals: Joker. Flaws: Ugly, Impulsive, Insomniac. Bonds: Immigrant, Family. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Uzza Quiet, Female Tiefling Rogue 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. White pearl (120 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Lance Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He tends to wear a brown poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a morningstar. His hair is blonde, silky, and of moderate length. He has a dull look in his green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Reid, Male Human Adept 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Aramil Horineth, Male Elf [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He is bristling with hidden weapons, mostly bastard swords and monstrous two handed axes. His brown hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.

Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Has a crush, Adventurer. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Aramil Horineth, Male Elf Monk 2
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Pikar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large white jacket. He wears his white hair up in a very large beehive style do. His eyes are likewise green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Cook business at a young age. Cursed with lycanthropy at a very young age, Pikar has worked very hard to control his curse. He now mingles about in high society.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Job, Rich. Occupation: Cook

Voice: German accent

Attributes [hide]

Pikar Leagallow, Male Halfling Monk 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs

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