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Advanced [show]


Reeza Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her hair is cut close to her head. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Reeza was born in the south. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reeza took refuge in the large cave and found the beat up mace and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Reeza was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: A deep hatred of giants.

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Enemies, Nature. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Reeza Riley, Female Half-Orc Bard 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).


Social Check DCs


Theobald Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Job, Religious, Mentor. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Theobald Andreantti, Male Half-Elf Bard 4
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Windy Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. Her yellow fur is braided into rings. Her eyes are likewise hazel.

Personality: Cocky and sure of herself, she believes she is the best Bowyer born in the past three hundred years. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Windy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She then took over the family business and is one of the better Bowyer for hire.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor, Slave. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Windy Candle, Female Tabaxi Expert 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp.


Social Check DCs


Buvvie Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in a clean blue cloak covering her clean studded leather, and carries scimitars. She wears a Stetson hat to hide her balding. Her eyes are violet and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Joker. Flaws: Shy, Disease. Bonds: Rich. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Buvvie Raulnor, Female Gnome Commoner 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Glim Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is dressed in earthy colors with a tan and pastel handkerchief worn on his left side. His whole body is exceptionally muscular. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Disciplined. Flaws: Depressed. Bonds: Immigrant, Adventurer, Nature, Job. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Glim Timbers, Male Gnome Rogue 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 9 (-1)18 (+4)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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