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Advanced [show]


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Rich, Nature. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Tindall, Male Human Fighter 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Hethress Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in collared shirts and wears a proper scarf over her head. Her silver crest is lengthy. Her gold eyes are passionate and lively.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her father raised her in a mountain cabin. Hethress liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is content; and she seems to be bored by most things

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor, Nature. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Hethress Fharngnarthnost, Female Dragonborn Barbarian 4
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2

Possessions: Blue star sapphire (1100 gp). Aquamarine (200 gp). Black opal (1100 gp). Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Shag Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple black robe with blue stripes complete with hood. His golden hair is matted, messy, and big. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A powerful brothel owner made him what he is. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his poetry dream.

Motivation: Marry his sister to traveling adventurers.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Shag Compton, Male Half-Orc Druid 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)6 (-2) 10 (+0)11 (+0)
Skills Medicine +2, Nature +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. He wears his red fur up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves painting and to teach people painting more than just about anything. Aura enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Aura was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Aura Grass, Male Tabaxi Monk 2
Medium (5'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Darkwood Shield.


Social Check DCs


Burto Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is still thick. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.

History: He got into the Miller business at a young age. He helped his father out around the business and became quite the natural. He became a Miller soon after.

Motivation: Wants to open a new tavern; and doesn't want to be a miller and was forced into it by his family

Flaws: Antagonistic, Shy. Bonds: Job, Family. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Burto Appleblossom, Male Halfling Rogue 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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