Sindri Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tan painted combat armor at almost all times. His blonde hair is still thick. He has gleaming, smiling brown eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a necromancer, Sindri was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Guard
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Ûgakûga Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. His white hair is still thick. His fierce green eyes like to dwell on things.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants revenge against dire rats; and many dire rats want him driven away
Ideals: Fighting. Bonds: Enemies, Slave, Religious, Criminal record. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Common Melee.
Hirrathak Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fighting clothing, which leaves very little to the imagination. His broad hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Hirrathak was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and regain custody of his son
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Family. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Dworic Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear grey pants and tee shirts. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling gray eyes.
Personality: Calm and collected, he is a well trained Locksmith. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love
Ideals: Impeccable. Flaws: Forgetful. Bonds: Job, Religious, In love. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
Claira Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she has a large yellow mantle and cape that has been intricately interwoven into her white robe. Her head has been shaved. Her hazel eyes are slightly larger than normal.
Personality: She is witty, but her monotone delivery comes off as unnerving She plays an instrument quite well.
History: She was born to loving parents in a slum to the south. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and regain custody of her daughter
Ideals: Joker, Artistic. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
Possessions: 260 gp. Solid gold idol (500 gp). Solid gold idol (500 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
