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Advanced [show]


Tenena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in tan turtlenecks beneath a white coat with blue slacks. She keeps her long golden hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Tenena wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.

History: Tenena was born with her mother's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Attractive, Adventurer. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Tenena Daergel, Female Gnome Cleric 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. Alexandrite (200 gp). Moss agate (12 gp). Emerald (1200 gp). 1 Minor magic item.


Social Check DCs


Elysande Denholm, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears brown leather gloves, a brown jacket, and tight pants. She has a hunchback. Her red hair, when down, is lengthy. She has green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Elysande is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: The child of a Cook, who enjoyed hunting, Elysande was taken on many hunting expeditions. Like her father and her sister before her, after school she went straight into learning to become a Jeweler. She inherited the family business which she has now maintained for 12 years.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Joker. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Elysande Denholm, Female Human Adept 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp. Red spinel (70 gp). 1 Backpack.


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has moderate length brown hair. His blue eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Impeccable, Gifted, Optimist. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Gilthur Strakeln, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Athletics +6, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Anne Peyton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses in brown turtlenecks beneath a blue coat with black slacks. Her hair is long and red with streaks of blonde, and is pulled back with small brown clips. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of dire rats once and for all.

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Revenge; and many dire rats want her driven away

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Anne Peyton, Female Human Warrior 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Immeral Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a violet and grey robe with the hood down. He wears his blonde hair down. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the west. His mother was a soldier and died while he was still young. Immeral was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Immeral Waite, Male Half-Elf Commoner 3
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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