Gunter Hartford, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey tunic with black highlights, and long grey pants that bunch up around his shoes. He has wavy silver hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and retire the richest man in the south
Ideals: Disciplined, Impeccable, Artistic, Entrepeneur. Bonds: Enemies. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 6000 cp.
Cloak Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his red robe, and he perpetually has his quarterstaff ready. His cinnamon fur is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting, Professionalism. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Amber (100 gp). Red-brown spinel (100 gp). Red garnet (100 gp). 1 Half-Plate. 1 Half-Plate.
Fistula Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear white clothing when she does not wear armor. She wears her brown hair down. Her thin eyebrows rest above her beady brown eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.
History: Born in a small village she learned the ways of the warrior from her father. She found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.
Motivation: Doesn't want to be a Barrister and was forced into it by her family; and regain custody of her son
Ideals: Disciplined, Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Gorgûm Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts, and carries bastard swords. His brown hair has been sun bleached extensively. His brown eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends; and his religion dominates his actions
Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Religious, Adventurer. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1500 sp.
Delg Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large grey jacket. He wears his chestnut hair up in a very large beehive style do. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs
Flaws: Terse. Bonds: Religious, Nature, Family, Adventurer. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
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