Aura Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, and she perpetually has her nunchaku ready. Her cinnamon fur, when down, is lengthy. Her blue eyes are slightly larger than normal.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Delg Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears a faded coat and loose pants complete with wide-brimmed hat, and his gloved hand is found clutching a hammer. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He has all his life been fascinated with painting.
History: Delg was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Navigator like his mother before him.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Jade (40 gp). 1 Masterwork Uncommon Weapon.
Naamah Creed, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with green colored cloaks and clothing. She has a penchant for wearing a ring with an oversized amber on her left hand. Her hair is greying and her face has many wrinkles. She has silver eyes.
Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of eastern immigrants she idolized her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the east, certain she would find work there.
Motivation: Money/treasure.
Ideals: Joker. Flaws: PTSD. Bonds: Rich, Job, Immigrant. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a grey poncho over his likewise colored trousers and shirt. His golden hair is greasy and uncared for. His hazel eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Scribe, but he got bored and became a Mortician. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and further expansion of business
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Slave. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp.
Garl Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. He has a long white beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Garl hails from a village terrorized by orcs. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by orcs. Garl was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Enemies, Immigrant. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 240 gp. 1 Masterwork Uncommon Weapon.
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