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NPC Generator

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Advanced [show]


Abad Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright green suits and hats. He has brown hair. His eyes are red.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker, Gifted, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Abad Creed, Male Tiefling Monk 3
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Reynard Gyula, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and prefers to wear brown clothing when he does not wear armor. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Hedonist, Insane. Bonds: Religious. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Reynard Gyula, Male Human Cleric 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Moon Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her yellow fur is drawn into a tight pony tail with a card scrunchie. Her fierce amber eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Fletcher who has hired her part-time. She is skeptical of what others tell her and is slow to trust.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She struck the Fletcher job and began her own company from there.

Motivation: She is terrified, and will act out of fear; and further expansion of business

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Has a crush, Job. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Moon Shoe, Female Tabaxi Ranger 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 12
Languages Common, Orc, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp.


Social Check DCs


Blossom Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a white top hat and white clothes. She keeps her brown hair in a flapper bob. Her gray unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. Further she is a bit of a stoner and is frequently out of it.

History: Blossom lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.

Motivation: She is a bit of a kleptomaniac; and marry her sister to traveling adventurers

Ideals: Opinionated. Flaws: Ugly, Disease, Addict. Bonds: Family, Criminal record. Occupation: Engraver

Voice: American accent

Attributes [hide]

Blossom Jamjar, Female Halfling Warrior 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Jasmine Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears white leather gloves, a white jacket, and tight pants. Her silver hair is lengthy and is close to two feet long. Her amber eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: From birth she was tutored by a cruel and relentless mentor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist. Bonds: Nature, Mentor, Family. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Jasmine Goodbarrel, Female Halfling Ranger 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp. Hematite (11 gp). 1 Masterwork Common Melee.


Social Check DCs

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